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Half-Life

Half-Life here is an Xash3D FWGS start page built with Emscripten. Memory size defaults to 150. Start opens the browser build. Whether you need your own files is still unknown.

Archive plate for Half-Life

Open Half-Life

Plate
Xash3D FWGS start page
Memory
Defaults to 150
Start
Opens the browser build
Files
Unknown
Screen title
Pixelsuft hl
Host
pixelsuft.github.io

The start page controls

You land on a start page, not a match already in progress. It is an Xash3D FWGS build made with Emscripten. Memory size defaults to 150, and Start opens xash.html, the browser build, with that value. The host title is the short name Pixelsuft hl. This card uses Half-Life so you can recognize the game, and the field list keeps the short title you will see on the tab.

Whether you need your own files is still unknown. That silence is not a no, and it is not a demand for your Steam folder. WebXash, the other Half-Life port, is the one that reads a root folder containing valve, cstrike, or both, and it does not write changes back to that folder.

You still do not install a desktop client. Start sends you into the browser tab. The 150 is a memory setting, not a download size in megabytes.

Two Half-Life cards, two jobs

Use this port when you want the memory default of 150 and the Start button. Use WebXash when you already have a game folder and the port should read that folder into the session. The two instructions are not interchangeable, and sending the folder story to this start page is the wrong file.

Quake's eight-player room and Wolfenstein's 380 MB first load are different again. Half-Life's number is 150, and it labels memory rather than a download size. Keep those units apart when you compare the games.

This is a fan port, not an official re-release. The file rule stays unknown, so the picture and the fields match what the start page actually offers: a memory box and Start.

WebXash and other classic pages

Sources